Hi there, I'm currently building an NVidia 3D Surround setup using 3 Projectors. While I would love a curved screen, because I am in an apartment, it simply isn't doable right now. Instead I'm going to simply have 3 projector screens. Would Nthusim still be able to help with the warping effect that is often a drawback to NVidia Surround?
To further answer your intiial question, NTHUSIM is good for any single or multi-projector screen type. At issue is making sure the projection covers the full screen and has good overlap for blending. Without NTHUSIM you'll need to be much more exact with the projector placement and wouldn't have any blending. So yes, NTHUSIM would still be good for three panel screen setups.
I often use NTHUSIM with a single projector on a flat wall and pre-warp the content so it properly fits the projection area. The design of the screen really doesn't matter. NTHUSIM helps any projector setup with advanced keystoning, edge blending and prewarping options. A lot of times you can only mount a projector in a certain place because of room layout. With NTHUSIM as long as you have full coverage of the projection area, you can do advanced keystoning and pre-warping to project content properly aligned to only the area you want.


Hi! NTHUSIM lets you adjust for the shape of the screen, but it doesn't change the content that is being shown. The warping at the edges of the screen are down to how the camera is set in the game. As much as I wish I could tell you NTHUSIM would fix that, it doesn't. As it currently stands there isn't a way to fix that without getting the games developers to do something about it. They could fix it, but it would be a bit of work for something that doesn't (yet) affect the majority of their customers. If the next generation consoles start to support multiple display outputs, then I think we'll see games developers start to take their in-game cameras more seriously...